Modelica.Mechanics.MultiBody.Sensors

Sensors to measure variables

Information


Package Sensors contains ideal measurement components to determine absolute and relative kinematic quantities, as well as cut-forces, cut-torques and power. All measured quantities can be provided in every desired coordinate system.

Extends from Modelica.Icons.SensorsPackage (Icon for packages containing sensors).

Package Content

NameDescription
Modelica.Mechanics.MultiBody.Sensors.AbsoluteSensor AbsoluteSensor Measure absolute kinematic quantities of frame connector
Modelica.Mechanics.MultiBody.Sensors.RelativeSensor RelativeSensor Measure relative kinematic quantities between two frame connectors
Modelica.Mechanics.MultiBody.Sensors.AbsolutePosition AbsolutePosition Measure absolute position vector of the origin of a frame connector
Modelica.Mechanics.MultiBody.Sensors.AbsoluteVelocity AbsoluteVelocity Measure absolute velocity vector of origin of frame connector
Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngles AbsoluteAngles Measure absolute angles between frame connector and the world frame
Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngularVelocity AbsoluteAngularVelocity Measure absolute angular velocity of frame connector
Modelica.Mechanics.MultiBody.Sensors.RelativePosition RelativePosition Measure relative position vector between the origins of two frame connectors
Modelica.Mechanics.MultiBody.Sensors.RelativeVelocity RelativeVelocity Measure relative velocity vector between the origins of two frame connectors
Modelica.Mechanics.MultiBody.Sensors.RelativeAngles RelativeAngles Measure relative angles between two frame connectors
Modelica.Mechanics.MultiBody.Sensors.RelativeAngularVelocity RelativeAngularVelocity Measure relative angular velocity between two frame connectors
Modelica.Mechanics.MultiBody.Sensors.Distance Distance Measure the distance between the origins of two frame connectors
Modelica.Mechanics.MultiBody.Sensors.CutForce CutForce Measure cut force vector
Modelica.Mechanics.MultiBody.Sensors.CutTorque CutTorque Measure cut torque vector
Modelica.Mechanics.MultiBody.Sensors.CutForceAndTorque CutForceAndTorque Measure cut force and cut torque vector
Modelica.Mechanics.MultiBody.Sensors.Power Power Measure power flowing from frame_a to frame_b
Modelica.Mechanics.MultiBody.Sensors.TansformAbsoluteVector TansformAbsoluteVector Transform absolute vector in to another frame
Modelica.Mechanics.MultiBody.Sensors.TansformRelativeVector TansformRelativeVector Transform relative vector in to another frame
Modelica.Mechanics.MultiBody.Sensors.Internal Internal Internal package, should not be used by user


Modelica.Mechanics.MultiBody.Sensors.AbsoluteSensor Modelica.Mechanics.MultiBody.Sensors.AbsoluteSensor

Measure absolute kinematic quantities of frame connector

Modelica.Mechanics.MultiBody.Sensors.AbsoluteSensor

Information


Absolute kinematic quantities of frame_a are determined and provided at the conditional output signal connectors. For example, if parameter "get_r = true", the connector "r" is enabled and contains the absolute vector from the world frame to the origin of frame_a. The following quantities can be provided as output signals:

  1. Absolute position vector (= r)
  2. Absolute velocity vector (= v)
  3. Absolute acceleration vector (= a)
  4. Three angles to rotate world frame into frame_a (= angles)
  5. Absolute angular velocity vector (= w)
  6. Absolute angular acceleration vector (= z)

Via parameter resolveInFrame it is defined, in which frame a vector is resolved:

resolveInFrame =
Types.ResolveInFrameA.
Meaning
world Resolve vectors in world frame
frame_a Resolve vectors in frame_a
frame_resolve Resolve vectors in frame_resolve

If resolveInFrame = Types.ResolveInFrameA.frame_resolve, the conditional connector "frame_resolve" is enabled and the vectors are resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

In the following figure the animation of an AbsoluteSensor component is shown. The light blue coordinate system is frame_a and the yellow arrow is the animated sensor.

Velocity, acceleration, angular velocity and angular acceleration are determined by differentiating them in the world frame and then transforming them in to the frame defined by resolveInFrame.

For example, if resolveInFrame = Types.ResolveInFrameA.frame_a, then

   v0 = der(frame_a.r0);
   v  = resolve2(frame_a.R, v0);
is returned, i.e., the derivative of the absolute distance from the world frame to the origin of frame_a, resolved in frame_a.

The cut-force and the cut-torque in frame_resolve are always zero, whether frame_resolve is connected or not.

If get_angles = true, the 3 angles to rotate the world frame into frame_a along the axes defined by parameter sequence are returned. For example, if sequence = {3,1,2} then the world frame is rotated around angles[1] along the z-axis, afterwards it is rotated around angles[2] along the x-axis, and finally it is rotated around angles[3] along the y-axis and is then identical to frame_a. The 3 angles are returned in the range

    -p <= angles[i] <= p

There are two solutions for "angles[1]" in this range. Via parameter guessAngle1 (default = 0) the returned solution is selected such that |angles[1] - guessAngle1| is minimal. The absolute transformation matrix of frame_a may be in a singular configuration with respect to "sequence", i.e., there is an infinite number of angle values leading to the same absolute transformation matrix. In this case, the returned solution is selected by setting angles[1] = guessAngle1. Then angles[2] and angles[3] can be uniquely determined in the above range.

The parameter sequence has the restriction that only values 1,2,3 can be used and that sequence[1] ≠ sequence[2] and sequence[2] ≠ sequence[3]. Often used values are:

  sequence = {1,2,3}  // Cardan or Tait-Bryan angle sequence
           = {3,1,3}  // Euler angle sequence
           = {3,2,1}

Extends from Modelica.Mechanics.MultiBody.Sensors.Internal.PartialAbsoluteSensor (Partial absolute sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
Booleananimationtrue= true, if animation shall be enabled (show arrow)
ResolveInFrameAresolveInFrameModelica.Mechanics.MultiBody...Frame in which vectors are resolved (1: world, 2: frame_a, 3: frame_resolve)
Booleanget_rfalse= true, to measure the absolute position vector of the origin of frame_a
Booleanget_vfalse= true, to measure the absolute velocity of the origin of frame_a
Booleanget_afalse= true, to measure the absolute acceleration of the origin of frame_a
Booleanget_wfalse= true, to measure the absolute angular velocity of frame_a
Booleanget_zfalse= true, to measure the absolute angular acceleration of frame_a
3 angles to rotate the world frame into frame_a along the axes defined in "sequence"
Booleanget_anglesfalse= true, to measure the 3 rotation angles
RotationSequencesequence{1,2,3}If get_angles=true: Angles are returned to rotate world frame around axes sequence[1], sequence[2] and finally sequence[3] into frame_a
AngleguessAngle10If get_angles=true: Select angles[1] such that abs(angles[1] - guessAngle1) is a minimum [rad]
Animation
if animation = true
DiameterarrowDiameterworld.defaultArrowDiameterDiameter of absolute arrow from world frame to frame_a [m]
ColorarrowColorModelica.Mechanics.MultiBody...Color of absolute arrow from world frame to frame_b
SpecularCoefficientspecularCoefficientworld.defaultSpecularCoeffic...Reflection of ambient light (= 0: light is completely absorbed)

Connectors

TypeNameDescription
output RealOutputr[3]Absolute position vector frame_a.r_0 resolved in frame defined by resolveInFrame [m]
output RealOutputv[3]Absolute velocity vector [m/s]
output RealOutputa[3]Absolute acceleration vector [m/s2]
output RealOutputangles[3]Angles to rotate world frame into frame_a via 'sequence' [rad]
output RealOutputw[3]Absolute angular velocity vector [1/s]
output RealOutputz[3]Absolute angular acceleration vector [1/s2]
Frame_aframe_aCoordinate system at which the kinematic quantities are measured
Frame_resolveframe_resolveIf resolveInFrame = Types.ResolveInFrameA.frame_resolve, the output signals are resolved in this frame

Modelica definition

model AbsoluteSensor 
  "Measure absolute kinematic quantities of frame connector"

  import SI = Modelica.SIunits;

  Blocks.Interfaces.RealOutput r[3](each final quantity="Position", each final 
            unit =                                                                    "m") if get_r 
    "Absolute position vector frame_a.r_0 resolved in frame defined by resolveInFrame";
  Blocks.Interfaces.RealOutput v[3](each final quantity="Velocity", each final 
            unit =                                                                    "m/s") if get_v 
    "Absolute velocity vector";
  Blocks.Interfaces.RealOutput a[3](each final quantity="Acceleration", each final 
            unit =                                                                        "m/s2") if get_a 
    "Absolute acceleration vector";
  Blocks.Interfaces.RealOutput angles[3](each final quantity="Angles", each final 
            unit =                                                                       "rad", each 
      displayUnit =                                                                                              "deg") if get_angles 
    "Angles to rotate world frame into frame_a via 'sequence'";
  Blocks.Interfaces.RealOutput w[3](each final quantity="AngularVelocity", each final 
            unit =                                                                           "1/s") if get_w 
    "Absolute angular velocity vector";
  Blocks.Interfaces.RealOutput z[3](each final quantity="AngularAcceleration", each final 
            unit =                                                                               "1/s2") if get_z 
    "Absolute angular acceleration vector";

  extends Modelica.Mechanics.MultiBody.Sensors.Internal.PartialAbsoluteSensor;

  Interfaces.Frame_resolve frame_resolve if resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve 
    "If resolveInFrame = Types.ResolveInFrameA.frame_resolve, the output signals are resolved in this frame";
    

  parameter Boolean animation=true 
    "= true, if animation shall be enabled (show arrow)";
  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameA resolveInFrame=
      Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_a 
    "Frame in which vectors are resolved (1: world, 2: frame_a, 3: frame_resolve)";
  parameter Boolean get_r=false 
    "= true, to measure the absolute position vector of the origin of frame_a";
  parameter Boolean get_v=false 
    "= true, to measure the absolute velocity of the origin of frame_a";
  parameter Boolean get_a=false 
    "= true, to measure the absolute acceleration of the origin of frame_a";
  parameter Boolean get_w=false 
    "= true, to measure the absolute angular velocity of frame_a";
  parameter Boolean get_z=false 
    "= true, to measure the absolute angular acceleration of frame_a";
  parameter Boolean get_angles=false "= true, to measure the 3 rotation angles";
  parameter Types.RotationSequence sequence(
    min={1,1,1},
    max={3,3,3}) = {1,2,3} 
    "If get_angles=true: Angles are returned to rotate world frame around axes sequence[1], sequence[2] and finally sequence[3] into frame_a";
  parameter SI.Angle guessAngle1=0 
    "If get_angles=true: Select angles[1] such that abs(angles[1] - guessAngle1) is a minimum";

  input SI.Diameter arrowDiameter=world.defaultArrowDiameter 
    "Diameter of absolute arrow from world frame to frame_a";
  input Types.Color arrowColor=Modelica.Mechanics.MultiBody.Types.Defaults.SensorColor 
    "Color of absolute arrow from world frame to frame_b";
  input Types.SpecularCoefficient specularCoefficient = world.defaultSpecularCoefficient 
    "Reflection of ambient light (= 0: light is completely absorbed)";

protected 
  AbsolutePosition position(resolveInFrame=resolveInFrame) if get_r;

protected 
  AbsoluteVelocity velocity(resolveInFrame=resolveInFrame) if get_v;
  Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngles absoluteAngles(sequence=
        sequence, guessAngle1=guessAngle1) if get_angles;
  AbsoluteAngularVelocity angularVelocity(resolveInFrame=resolveInFrame) if get_w;

protected 
  Blocks.Continuous.Der der1[3] if get_a;
protected 
  Blocks.Continuous.Der der2[3] if get_z;

protected 
  Modelica.Mechanics.MultiBody.Sensors.TansformAbsoluteVector
    transformVector_a(
      frame_r_in=Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.world,
      frame_r_out=resolveInFrame) if 
       get_a;
  Modelica.Mechanics.MultiBody.Sensors.TansformAbsoluteVector
    transformVector_z(
      frame_r_in=Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.world,
      frame_r_out=resolveInFrame) if 
       get_z;

protected 
  outer Modelica.Mechanics.MultiBody.World world;

  Modelica.Mechanics.MultiBody.Visualizers.Advanced.Arrow arrow(
    r_head=frame_a.r_0,
    diameter=arrowDiameter,
    color=arrowColor,
    specularCoefficient) if world.enableAnimation and animation;

protected 
  AbsoluteVelocity absoluteVelocity(resolveInFrame=Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.world) if get_a;
  AbsoluteAngularVelocity absoluteAngularVelocity(resolveInFrame=Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.world) if 
       get_z;
  Internal.ZeroForceAndTorque zeroForce1;
  Internal.ZeroForceAndTorque zeroForce2 if resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve;
equation 
  connect(zeroForce1.frame_a, frame_a);
  connect(absoluteAngles.angles, angles);
  connect(angularVelocity.frame_a, frame_a);
  connect(angularVelocity.w, w);
  connect(frame_resolve, position.frame_resolve);
  connect(frame_resolve,zeroForce2. frame_a);
  connect(angularVelocity.frame_resolve, frame_resolve);
  connect(transformVector_a.frame_a, frame_a);
  connect(transformVector_a.frame_resolve, frame_resolve);
  connect(transformVector_a.r_out, a);
  connect(der2.y, transformVector_z.r_in);
  connect(transformVector_z.r_out, z);
  connect(transformVector_z.frame_a, frame_a);
  connect(transformVector_z.frame_resolve, frame_resolve);
  connect(frame_a, position.frame_a);
  connect(absoluteAngles.frame_a, frame_a);
  connect(position.r, r);
  connect(velocity.frame_a, frame_a);
  connect(velocity.frame_resolve, frame_resolve);
  connect(velocity.v, v);
  connect(der1.y, transformVector_a.r_in);
  connect(absoluteVelocity.v, der1.u);
  connect(absoluteVelocity.frame_a, frame_a);
  connect(absoluteAngularVelocity.frame_a, frame_a);
  connect(absoluteAngularVelocity.w, der2.u);
end AbsoluteSensor;

Modelica.Mechanics.MultiBody.Sensors.RelativeSensor Modelica.Mechanics.MultiBody.Sensors.RelativeSensor

Measure relative kinematic quantities between two frame connectors

Modelica.Mechanics.MultiBody.Sensors.RelativeSensor

Information


Relative kinematic quantities between frame_a and frame_b are determined and provided at the conditional output signal connectors. For example, if parameter "get_r_rel = true", the connector "r_rel" is enabled and contains the relative vector from frame_a to frame_b. The following quantities can be provided as output signals:

  1. Relative position vector (= r_rel)
  2. Relative velocity vector (= v_rel)
  3. Relative acceleration vector (= a_rel)
  4. Three angles to rotate frame_a into frame_b (= angles)
  5. Relative angular velocity vector (= w_rel)
  6. Relative angular acceleration vector (= z_rel)

Via parameter resolveInFrame it is defined, in which frame a vector is resolved (before differentiation):

resolveInFrame =
Types.ResolveInFrameAB.
Meaning
world Resolve vectors in world frame
frame_a Resolve vectors in frame_a
frame_b Resolve vectors in frame_b
frame_resolve Resolve vectors in frame_resolve

If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the conditional connector "frame_resolve" is enabled and the vectors are resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

In the following figure the animation of a RelativeSensor component is shown. The light blue coordinate system is frame_a, the dark blue coordinate system is frame_b, and the yellow arrow is the animated sensor.

Note, derivatives of relative kinematic quantities are always performed with respect to the frame, in which the vector to be differentiated is resolved. After differentiation, it is possible via parameter resolveInFrameAfterDifferentiation (in the "Advanced" menu) to resolve the differentiated vector in another frame.

For example, if resolveInFrame = Types.ResolveInFrameAB.frame_b, then

   r_rel = resolve2(frame_b.R, frame_b.r_0 - frame_a.r0);
   v_rel = der(r_rel);
is returned (r_rel = resolve2(frame_b.R, frame_b.r_0 - frame_a.r0)), i.e., the derivative of the relative distance from frame_a to frame_b, resolved in frame_b. If resolveInFrameAfterDifferentiation = Types.ResolveInFrameAB.world, then v_rel is additionally transformed to:

   v_rel = resolve1(frame_b.R, der(r_rel))

The cut-force and the cut-torque in frame_resolve are always zero, whether frame_resolve is connected or not.

If get_angles = true, the 3 angles to rotate frame_a into frame_b along the axes defined by parameter sequence are returned. For example, if sequence = {3,1,2} then frame_a is rotated around angles[1] along the z-axis, afterwards it is rotated around angles[2] along the x-axis, and finally it is rotated around angles[3] along the y-axis and is then identical to frame_b. The 3 angles are returned in the range

    -p <= angles[i] <= p

There are two solutions for "angles[1]" in this range. Via parameter guessAngle1 (default = 0) the returned solution is selected such that |angles[1] - guessAngle1| is minimal. The relative transformation matrix between frame_a and frame_b may be in a singular configuration with respect to "sequence", i.e., there is an infinite number of angle values leading to the same relative transformation matrix. In this case, the returned solution is selected by setting angles[1] = guessAngle1. Then angles[2] and angles[3] can be uniquely determined in the above range.

The parameter sequence has the restriction that only values 1,2,3 can be used and that sequence[1] ≠ sequence[2] and sequence[2] ≠ sequence[3]. Often used values are:

  sequence = {1,2,3}  // Cardan or Tait-Bryan angle sequence
           = {3,1,3}  // Euler angle sequence
           = {3,2,1}

Extends from Modelica.Mechanics.MultiBody.Sensors.Internal.PartialRelativeSensor (Partial relative sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
Booleananimationtrue= true, if animation shall be enabled (show arrow)
ResolveInFrameABresolveInFrameModelica.Mechanics.MultiBody...Frame in which vectors are resolved before differentiation (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)
Booleanget_r_relfalse= true, to measure the relative position vector from the origin of frame_a to frame_b
Booleanget_v_relfalse= true, to measure the relative velocity of the origin of frame_b with respect to frame_a
Booleanget_a_relfalse= true, to measure the relative acceleration of the origin of frame_b with respect to frame_a
Booleanget_w_relfalse= true, to measure the relative angular velocity of frame_b with respect to frame_a
Booleanget_z_relfalse= true, to measure the relative angular acceleration of frame_b with respect to frame_a
3 angles to rotate frame_a into frame_b along the axes defined in "sequence"
Booleanget_anglesfalse= true, to measure the 3 rotation angles
RotationSequencesequence{1,2,3}If get_angles=true: Angles are returned to rotate frame_a around axes sequence[1], sequence[2] and finally sequence[3] into frame_b
AngleguessAngle10If get_angles=true: Select angles[1] such that abs(angles[1] - guessAngle1) is a minimum [rad]
Animation
if animation = true
DiameterarrowDiameterworld.defaultArrowDiameterDiameter of relative arrow from frame_a to frame_b [m]
ColorarrowColorModelica.Mechanics.MultiBody...Color of relative arrow from frame_a to frame_b
SpecularCoefficientspecularCoefficientworld.defaultSpecularCoeffic...Reflection of ambient light (= 0: light is completely absorbed)
Advanced
if get_v_rel or get_a_rel or get_z_rel
ResolveInFrameABresolveInFrameAfterDifferentiationresolveInFrameFrame in which vectors are resolved after differentiation (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
Frame_resolveframe_resolveIf resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the output signals are resolved in this frame
output RealOutputr_rel[3]Relative position vector frame_b.r_0 - frame_a.r_0 resolved in frame defined by resolveInFrame [m]
output RealOutputv_rel[3]Relative velocity vector [m/s]
output RealOutputa_rel[3]Relative acceleration vector [m/s2]
output RealOutputangles[3]Angles to rotate frame_a into frame_b via 'sequence' [rad]
output RealOutputw_rel[3]Relative angular velocity vector [1/s]
output RealOutputz_rel[3]Relative angular acceleration vector [1/s2]

Modelica definition

model RelativeSensor 
  "Measure relative kinematic quantities between two frame connectors"

  import SI = Modelica.SIunits;
  extends Modelica.Mechanics.MultiBody.Sensors.Internal.PartialRelativeSensor;

  Interfaces.Frame_resolve frame_resolve if 
        resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve or 
        resolveInFrameAfterDifferentiation == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve 
    "If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the output signals are resolved in this frame";
    

  parameter Boolean animation=true 
    "= true, if animation shall be enabled (show arrow)";
  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB
    resolveInFrame=
    Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_a 
    "Frame in which vectors are resolved before differentiation (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)";
  parameter Boolean get_r_rel=false 
    "= true, to measure the relative position vector from the origin of frame_a to frame_b";
  parameter Boolean get_v_rel=false 
    "= true, to measure the relative velocity of the origin of frame_b with respect to frame_a";
  parameter Boolean get_a_rel=false 
    "= true, to measure the relative acceleration of the origin of frame_b with respect to frame_a";
  parameter Boolean get_w_rel=false 
    "= true, to measure the relative angular velocity of frame_b with respect to frame_a";
  parameter Boolean get_z_rel=false 
    "= true, to measure the relative angular acceleration of frame_b with respect to frame_a";
  parameter Boolean get_angles=false "= true, to measure the 3 rotation angles";
  parameter Types.RotationSequence sequence(
    min={1,1,1},
    max={3,3,3}) = {1,2,3} 
    "If get_angles=true: Angles are returned to rotate frame_a around axes sequence[1], sequence[2] and finally sequence[3] into frame_b";
  parameter SI.Angle guessAngle1=0 
    "If get_angles=true: Select angles[1] such that abs(angles[1] - guessAngle1) is a minimum";

  input SI.Diameter arrowDiameter=world.defaultArrowDiameter 
    "Diameter of relative arrow from frame_a to frame_b";
  input Types.Color arrowColor=Modelica.Mechanics.MultiBody.Types.Defaults.SensorColor 
    "Color of relative arrow from frame_a to frame_b";
  input Types.SpecularCoefficient specularCoefficient = world.defaultSpecularCoefficient 
    "Reflection of ambient light (= 0: light is completely absorbed)";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB
    resolveInFrameAfterDifferentiation = resolveInFrame 
    "Frame in which vectors are resolved after differentiation (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)";

  Blocks.Interfaces.RealOutput r_rel[3](each final quantity="Position", each final 
            unit =                                                                        "m") if get_r_rel 
    "Relative position vector frame_b.r_0 - frame_a.r_0 resolved in frame defined by resolveInFrame";
  Blocks.Interfaces.RealOutput v_rel[3](each final quantity="Velocity", each final 
            unit =                                                                        "m/s") if get_v_rel 
    "Relative velocity vector";
  Blocks.Interfaces.RealOutput a_rel[3](each final quantity="Acceleration",
      each final unit="m/s2") if                                                                  get_a_rel 
    "Relative acceleration vector";
  Blocks.Interfaces.RealOutput angles[3](each final quantity="Angles", each final 
            unit =                                                                       "rad", each 
      displayUnit =                                                                                              "deg") if get_angles 
    "Angles to rotate frame_a into frame_b via 'sequence'";
  Blocks.Interfaces.RealOutput w_rel[3](each final quantity="AngularVelocity", each final 
            unit =                                                                               "1/s") if get_w_rel 
    "Relative angular velocity vector";
  Blocks.Interfaces.RealOutput z_rel[3](each final quantity="AngularAcceleration", each final 
            unit =                                                                                   "1/s2") if get_z_rel 
    "Relative angular acceleration vector";

protected 
  RelativePosition relativePosition(         resolveInFrame=resolveInFrame) if 
                                                get_r_rel or get_v_rel or get_a_rel;

protected 
  Blocks.Continuous.Der der1[3] if get_v_rel or get_a_rel;
  Blocks.Continuous.Der der2[3] if get_a_rel;
  Modelica.Mechanics.MultiBody.Sensors.RelativeAngles relativeAngles(
                                         sequence=sequence, guessAngle1=
        guessAngle1) if                     get_angles;
  RelativeAngularVelocity relativeAngularVelocity(         resolveInFrame=
        resolveInFrame) if                                    get_w_rel or get_z_rel;

protected 
  Blocks.Continuous.Der der3[3] if get_z_rel;
  Internal.ZeroForceAndTorque zeroForce1;
  Internal.ZeroForceAndTorque zeroForce2;
  Internal.ZeroForceAndTorque zeroForce3 if resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve;

protected 
  Modelica.Mechanics.MultiBody.Sensors.TansformRelativeVector
    transformVector_v_rel(                       frame_r_in=resolveInFrame,
      frame_r_out=resolveInFrameAfterDifferentiation) if get_v_rel;
  Modelica.Mechanics.MultiBody.Sensors.TansformRelativeVector
    transformVector_a_rel(                       frame_r_in=resolveInFrame,
      frame_r_out=resolveInFrameAfterDifferentiation) if get_a_rel;
  Modelica.Mechanics.MultiBody.Sensors.TansformRelativeVector
    transformVector_z_rel(                       frame_r_in=resolveInFrame,
      frame_r_out=resolveInFrameAfterDifferentiation) if 
       get_z_rel;

protected 
  outer Modelica.Mechanics.MultiBody.World world;

  Modelica.Mechanics.MultiBody.Visualizers.Advanced.Arrow arrow(
    r=frame_a.r_0,
    r_head=frame_b.r_0 - frame_a.r_0,
    diameter=arrowDiameter,
    color=arrowColor,
    specularCoefficient) if world.enableAnimation and animation;
equation 
  connect(relativePosition.frame_a, frame_a);
  connect(relativePosition.frame_b, frame_b);
  connect(relativePosition.r_rel, r_rel);
  connect(zeroForce1.frame_a, frame_a);
  connect(zeroForce2.frame_a, frame_b);
  connect(relativePosition.r_rel, der1.u);
  connect(der2.u, der1.y);
  connect(relativeAngles.frame_a, frame_a);
  connect(relativeAngles.frame_b, frame_b);
  connect(relativeAngles.angles, angles);
  connect(relativeAngularVelocity.frame_b, frame_b);
  connect(relativeAngularVelocity.frame_a, frame_a);
  connect(relativeAngularVelocity.w_rel, w_rel);
  connect(relativeAngularVelocity.w_rel, der3.u);
  connect(der1.y, transformVector_v_rel.r_in);
  connect(transformVector_v_rel.r_out, v_rel);
  connect(transformVector_v_rel.frame_a, frame_a);
  connect(transformVector_v_rel.frame_b, frame_b);
  connect(transformVector_v_rel.frame_resolve, frame_resolve);
  connect(frame_resolve, relativePosition.frame_resolve);
  connect(frame_resolve, zeroForce3.frame_a);
  connect(relativeAngularVelocity.frame_resolve, frame_resolve);
  connect(der2.y, transformVector_a_rel.r_in);
  connect(transformVector_a_rel.frame_a, frame_a);
  connect(transformVector_a_rel.frame_b, frame_b);
  connect(transformVector_a_rel.frame_resolve, frame_resolve);
  connect(transformVector_a_rel.r_out, a_rel);
  connect(der3.y, transformVector_z_rel.r_in);
  connect(transformVector_z_rel.r_out, z_rel);
  connect(transformVector_z_rel.frame_a, frame_a);
  connect(transformVector_z_rel.frame_b, frame_b);
  connect(transformVector_z_rel.frame_resolve, frame_resolve);
end RelativeSensor;

Modelica.Mechanics.MultiBody.Sensors.AbsolutePosition Modelica.Mechanics.MultiBody.Sensors.AbsolutePosition

Measure absolute position vector of the origin of a frame connector

Modelica.Mechanics.MultiBody.Sensors.AbsolutePosition

Information


The absolute position vector of the origin of frame_a is determined and provided at the output signal connector r.

Via parameter resolveInFrame it is defined, in which frame the position vector is resolved:

resolveInFrame =
Types.ResolveInFrameA.
Meaning
world Resolve vector in world frame
frame_a Resolve vector in frame_a
frame_resolve Resolve vector in frame_resolve

If resolveInFrame = Types.ResolveInFrameA.frame_resolve, the conditional connector "frame_resolve" is enabled and r is resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

Example: If resolveInFrame = Types.ResolveInFrameA.frame_a, the output vector is computed as:

    r = MultiBody.Frames.resolve2(frame_a.R, frame_b.r_0);

Extends from Internal.PartialAbsoluteSensor (Partial absolute sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
ResolveInFrameAresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector r shall be resolved (1: world, 2: frame_a, 3:frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system at which the kinematic quantities are measured
output RealOutputr[3]Absolute position vector resolved in frame defined by resolveInFrame [m]
Frame_resolveframe_resolveCoordinate system in which output vector r is optionally resolved

Modelica definition

model AbsolutePosition 
  "Measure absolute position vector of the origin of a frame connector"
  extends Internal.PartialAbsoluteSensor;
  Blocks.Interfaces.RealOutput r[3](each final quantity="Position", each final 
            unit =                                                                    "m") 
    "Absolute position vector resolved in frame defined by resolveInFrame";

  Modelica.Mechanics.MultiBody.Interfaces.Frame_resolve frame_resolve if resolveInFrame ==
    Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve 
    "Coordinate system in which output vector r is optionally resolved";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameA resolveInFrame=
  Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_a 
    "Frame in which output vector r shall be resolved (1: world, 2: frame_a, 3:frame_resolve)";

protected 
  Internal.BasicAbsolutePosition position(resolveInFrame=resolveInFrame);

  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve);

equation 
  connect(position.frame_resolve, frame_resolve);
  connect(zeroPosition.frame_resolve, position.frame_resolve);
  connect(position.r, r);
  connect(position.frame_a, frame_a);
end AbsolutePosition;

Modelica.Mechanics.MultiBody.Sensors.AbsoluteVelocity Modelica.Mechanics.MultiBody.Sensors.AbsoluteVelocity

Measure absolute velocity vector of origin of frame connector

Modelica.Mechanics.MultiBody.Sensors.AbsoluteVelocity

Information


The absolute velocity vector of the origin of frame_a is determined and provided at the output signal connector v.

Via parameter resolveInFrame it is defined, in which frame the velocity vector is resolved:

resolveInFrame =
Types.ResolveInFrameA.
Meaning
world Resolve vector in world frame
frame_a Resolve vector in frame_a
frame_resolve Resolve vector in frame_resolve

If resolveInFrame = Types.ResolveInFrameA.frame_resolve, the conditional connector "frame_resolve" is enabled and v is resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

Example: If resolveInFrame = Types.ResolveInFrameA.frame_a, the output vector is computed as:

    v0 = der(frame_a.r_0);
    v  = MultiBody.Frames.resolve2(frame_a.R, v0);

Extends from Internal.PartialAbsoluteSensor (Partial absolute sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
ResolveInFrameAresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector v shall be resolved (1: world, 2: frame_a, 3: frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system at which the kinematic quantities are measured
output RealOutputv[3]Absolute velocity vector resolved in frame defined by resolveInFrame [m/s]
Frame_resolveframe_resolveCoordinate system in which output vector v is optionally resolved

Modelica definition

model AbsoluteVelocity 
  "Measure absolute velocity vector of origin of frame connector"
  extends Internal.PartialAbsoluteSensor;
  Blocks.Interfaces.RealOutput v[3](each final quantity="Velocity", each final 
            unit =                                                                    "m/s") 
    "Absolute velocity vector resolved in frame defined by resolveInFrame";

  Modelica.Mechanics.MultiBody.Interfaces.Frame_resolve frame_resolve if 
    resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve 
    "Coordinate system in which output vector v is optionally resolved";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameA resolveInFrame=
      Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_a 
    "Frame in which output vector v shall be resolved (1: world, 2: frame_a, 3: frame_resolve)";

protected 
  Internal.BasicAbsolutePosition position(resolveInFrame=Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.world);
  Blocks.Continuous.Der der1[3];
  TansformAbsoluteVector tansformAbsoluteVector(
    frame_r_in=Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.world,
      frame_r_out=resolveInFrame);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition;
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition1 if 
       not (
    resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve);
equation 
  connect(position.r, der1.u);
  connect(position.frame_a, frame_a);
  connect(der1.y, tansformAbsoluteVector.r_in);
  connect(tansformAbsoluteVector.r_out, v);
  connect(zeroPosition.frame_resolve, position.frame_resolve);
  connect(tansformAbsoluteVector.frame_a, frame_a);
  connect(tansformAbsoluteVector.frame_resolve, zeroPosition1.frame_resolve);
  connect(tansformAbsoluteVector.frame_resolve, frame_resolve);
end AbsoluteVelocity;

Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngles Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngles

Measure absolute angles between frame connector and the world frame

Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngles

Information


This model determines the 3 angles to rotate the world frame
into frame_a along the axes defined by parameter sequence.
For example, if sequence = {3,1,2} then the world frame is
rotated around angles[1] along the z-axis, afterwards it is rotated
around angles[2] along the x-axis, and finally it is rotated around
angles[3] along the y-axis and is then identical to frame_a.
The 3 angles are returned in the range

    -p <= angles[i] <= p

There are two solutions for "angles[1]" in this range. Via parameter guessAngle1 (default = 0) the returned solution is selected such that |angles[1] - guessAngle1| is minimal. The transformation matrix between the world frame and frame_a may be in a singular configuration with respect to "sequence", i.e., there is an infinite number of angle values leading to the same relative transformation matrix. In this case, the returned solution is selected by setting angles[1] = guessAngle1. Then angles[2] and angles[3] can be uniquely determined in the above range.

The parameter sequence has the restriction that only values 1,2,3 can be used and that sequence[1] ≠ sequence[2] and sequence[2] ≠ sequence[3]. Often used values are:

  sequence = {1,2,3}  // Cardan or Tait-Bryan angle sequence
           = {3,1,3}  // Euler angle sequence
           = {3,2,1}

Extends from Modelica.Icons.RotationalSensor (Icon representing a round measurement device).

Parameters

TypeNameDefaultDescription
RotationSequencesequence{1,2,3}Angles are returned to rotate world frame around axes sequence[1], sequence[2] and finally sequence[3] into frame_a
AngleguessAngle10Select angles[1] such that abs(angles[1] - guessAngle1) is a minimum [rad]

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system a from which the angles shall be determined
output RealOutputangles[3]Angles to rotate world frame into frame_a via 'sequence' [rad]

Modelica definition

model AbsoluteAngles 
  "Measure absolute angles between frame connector and the world frame"
  extends Modelica.Icons.RotationalSensor;
  Modelica.Mechanics.MultiBody.Interfaces.Frame_a frame_a 
    "Coordinate system a from which the angles shall be determined";

  Modelica.Blocks.Interfaces.RealOutput angles[3](each final quantity="Angles", each final 
            unit =                                                                                "rad", each 
      displayUnit =                                                                                                    "deg") 
    "Angles to rotate world frame into frame_a via 'sequence'";
  parameter MultiBody.Types.RotationSequence sequence(
    min={1,1,1},
    max={3,3,3})={1,2,3} 
    "Angles are returned to rotate world frame around axes sequence[1], sequence[2] and finally sequence[3] into frame_a";
  parameter SI.Angle guessAngle1=0 
    "Select angles[1] such that abs(angles[1] - guessAngle1) is a minimum";

equation 
  frame_a.f = zeros(3);
  frame_a.t = zeros(3);
  angles = MultiBody.Frames.axesRotationsAngles(
    frame_a.R,
    sequence,
    guessAngle1);
end AbsoluteAngles;

Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngularVelocity Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngularVelocity

Measure absolute angular velocity of frame connector

Modelica.Mechanics.MultiBody.Sensors.AbsoluteAngularVelocity

Information


The absolute angular velocity of frame_a with respect to the world frame is determined and provided at the output signal connector w.

Via parameter resolveInFrame it is defined, in which frame the angular velocity is resolved:

resolveInFrame =
Types.ResolveInFrameAB.
Meaning
world Resolve vector in world frame
frame_a Resolve vector in frame_a
frame_resolve Resolve vector in frame_resolve

If resolveInFrame = Types.ResolveInFrameA.frame_resolve, the conditional connector "frame_resolve" is enabled and w is resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

Example: If resolveInFrame = Types.ResolveInFrameA.frame_a, the output vector is computed as:

    w = MultiBody.Frames.angularVelocity2(frame_a.R);

Extends from Internal.PartialAbsoluteSensor (Partial absolute sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
ResolveInFrameAresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector w shall be resolved (1: world, 2: frame_a, 3: frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system at which the kinematic quantities are measured
output RealOutputw[3]Absolute angular velocity vector of frame_a with respect to world frame, resolved in frame defined by resolveInFrame [1/s]
Frame_resolveframe_resolveCoordinate system in which w is optionally resolved

Modelica definition

model AbsoluteAngularVelocity 
  "Measure absolute angular velocity of frame connector"
  extends Internal.PartialAbsoluteSensor;
  Blocks.Interfaces.RealOutput w[3](each final quantity="AngularVelocity", each final 
            unit =                                                                           "1/s") 
    "Absolute angular velocity vector of frame_a with respect to world frame, resolved in frame defined by resolveInFrame";
    

  Modelica.Mechanics.MultiBody.Interfaces.Frame_resolve frame_resolve if resolveInFrame ==
    Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve 
    "Coordinate system in which w is optionally resolved";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameA resolveInFrame=
  Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_a 
    "Frame in which output vector w shall be resolved (1: world, 2: frame_a, 3: frame_resolve)";

protected 
  Internal.BasicAbsoluteAngularVelocity angularVelocity(resolveInFrame=
        resolveInFrame);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve);

equation 
  connect(angularVelocity.frame_resolve, frame_resolve);
  connect(zeroPosition.frame_resolve, angularVelocity.frame_resolve);
  connect(angularVelocity.w, w);
  connect(angularVelocity.frame_a, frame_a);
end AbsoluteAngularVelocity;

Modelica.Mechanics.MultiBody.Sensors.RelativePosition Modelica.Mechanics.MultiBody.Sensors.RelativePosition

Measure relative position vector between the origins of two frame connectors

Modelica.Mechanics.MultiBody.Sensors.RelativePosition

Information


The relative position vector between the origins of frame_a and frame_b are determined and provided at the output signal connector r_rel.

Via parameter resolveInFrame it is defined, in which frame the position vector is resolved:

resolveInFrame =
Types.ResolveInFrameAB.
Meaning
world Resolve vector in world frame
frame_a Resolve vector in frame_a
frame_b Resolve vector in frame_b
frame_resolve Resolve vector in frame_resolve

If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the conditional connector "frame_resolve" is enabled and r_rel is resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

Example: If resolveInFrame = Types.ResolveInFrameAB.frame_a, the output vector is computed as:

    r_rel = MultiBody.Frames.resolve2(frame_a.R, frame_b.r_0 - frame_a.r_0);

Extends from Internal.PartialRelativeSensor (Partial relative sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
ResolveInFrameABresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector r_rel shall be resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
output RealOutputr_rel[3]Relative position vector resolved in frame defined by resolveInFrame
Frame_resolveframe_resolveCoordinate system in which r_rel is optionally resolved

Modelica definition

model RelativePosition 
  "Measure relative position vector between the origins of two frame connectors"
  extends Internal.PartialRelativeSensor;
  Blocks.Interfaces.RealOutput r_rel[3] 
    "Relative position vector resolved in frame defined by resolveInFrame";

  Modelica.Mechanics.MultiBody.Interfaces.Frame_resolve frame_resolve if resolveInFrame ==
    Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve 
    "Coordinate system in which r_rel is optionally resolved";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB
    resolveInFrame=
  Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_a 
    "Frame in which output vector r_rel shall be resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)";

protected 
  Internal.BasicRelativePosition relativePosition(resolveInFrame=resolveInFrame);

  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve);

equation 
  connect(relativePosition.frame_a, frame_a);
  connect(relativePosition.frame_b, frame_b);
  connect(relativePosition.frame_resolve, frame_resolve);
  connect(zeroPosition.frame_resolve, relativePosition.frame_resolve);
  connect(relativePosition.r_rel, r_rel);
end RelativePosition;

Modelica.Mechanics.MultiBody.Sensors.RelativeVelocity Modelica.Mechanics.MultiBody.Sensors.RelativeVelocity

Measure relative velocity vector between the origins of two frame connectors

Modelica.Mechanics.MultiBody.Sensors.RelativeVelocity

Information


The relative velocity vector between the origins of frame_a and of frame_b are determined and provided at the output signal connector v_rel. This vector is defined as:

    r_rel = MultiBody.Frames.resolve2(frame_a.R, frame_b.r_0 - frame_a.r_0);
    v_rel = der(r_rel);

Via parameter resolveInFrame it is defined, in which frame the velocity vector is resolved:

resolveInFrame =
Types.ResolveInFrameAB.
Meaning
world Resolve vector in world frame
frame_a Resolve vector in frame_a
frame_b Resolve vector in frame_b
frame_resolve Resolve vector in frame_resolve

If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the conditional connector "frame_resolve" is enabled and v_rel is resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

Example: If resolveInFrame = Types.ResolveInFrameAB.frame_b, the output vector is computed as:

    r_rel   = MultiBody.Frames.resolve2(frame_a.R, frame_b.r_0 - frame_a.r_0);
    v_rel_a = der(r_rel);
    v_rel   = MultiBody.Frames.resolveRelative(frame_a.R, frame_b.R, v_rel_a);

Extends from Internal.PartialRelativeSensor (Partial relative sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
ResolveInFrameABresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector v_rel shall be resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
output RealOutputv_rel[3]Relative velocity vector resolved in frame defined by resolveInFrame [m/s]
Frame_resolveframe_resolveCoordinate system in which v_rel is optionally resolved

Modelica definition

model RelativeVelocity 
  "Measure relative velocity vector between the origins of two frame connectors"
  extends Internal.PartialRelativeSensor;
  Modelica.Blocks.Interfaces.RealOutput v_rel[3](each final quantity="Velocity", each final 
            unit =                                                                        "m/s") 
    "Relative velocity vector resolved in frame defined by resolveInFrame";

  Modelica.Mechanics.MultiBody.Interfaces.Frame_resolve frame_resolve if resolveInFrame ==
    Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve 
    "Coordinate system in which v_rel is optionally resolved";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB
    resolveInFrame=
  Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_a 
    "Frame in which output vector v_rel shall be resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)";

protected 
  RelativePosition relativePosition(resolveInFrame=Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_a);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve);
  Modelica.Blocks.Continuous.Der der_r_rel[3];
  TansformRelativeVector tansformRelativeVector(
      frame_r_in= Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_a,
      frame_r_out=resolveInFrame);
equation 
  connect(relativePosition.frame_a, frame_a);
  connect(relativePosition.frame_b, frame_b);
  connect(relativePosition.r_rel, der_r_rel.u);
  connect(der_r_rel.y, tansformRelativeVector.r_in);
  connect(tansformRelativeVector.r_out, v_rel);
  connect(tansformRelativeVector.frame_a, frame_a);
  connect(tansformRelativeVector.frame_b, frame_b);
  connect(tansformRelativeVector.frame_resolve, frame_resolve);
  connect(zeroPosition.frame_resolve, tansformRelativeVector.frame_resolve);
end RelativeVelocity;

Modelica.Mechanics.MultiBody.Sensors.RelativeAngles Modelica.Mechanics.MultiBody.Sensors.RelativeAngles

Measure relative angles between two frame connectors

Modelica.Mechanics.MultiBody.Sensors.RelativeAngles

Information


This model determines the 3 angles to rotate frame_a
into frame_b along the axes defined by parameter sequence.
For example, if sequence = {3,1,2} then frame_a is
rotated around angles[1] along the z-axis, afterwards it is rotated
around angles[2] along the x-axis, and finally it is rotated around
angles[3] along the y-axis and is then identical to frame_b.
The 3 angles are returned in the range

    -p <= angles[i] <= p

There are two solutions for "angles[1]" in this range. Via parameter guessAngle1 (default = 0) the returned solution is selected such that |angles[1] - guessAngle1| is minimal. The relative transformation matrix between frame_a and frame_b may be in a singular configuration with respect to "sequence", i.e., there is an infinite number of angle values leading to the same relative transformation matrix. In this case, the returned solution is selected by setting angles[1] = guessAngle1. Then angles[2] and angles[3] can be uniquely determined in the above range.

The parameter sequence has the restriction that only values 1,2,3 can be used and that sequence[1] ≠ sequence[2] and sequence[2] ≠ sequence[3]. Often used values are:

  sequence = {1,2,3}  // Cardan or Tait-Bryan angle sequence
           = {3,1,3}  // Euler angle sequence
           = {3,2,1}

Extends from Modelica.Icons.RotationalSensor (Icon representing a round measurement device).

Parameters

TypeNameDefaultDescription
RotationSequencesequence{1,2,3}Angles are returned to rotate frame_a around axes sequence[1], sequence[2] and finally sequence[3] into frame_b
AngleguessAngle10Select angles[1] such that abs(angles[1] - guessAngle1) is a minimum [rad]

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
output RealOutputangles[3]Angles to rotate frame_a into frame_b via 'sequence' [rad]

Modelica definition

model RelativeAngles 
  "Measure relative angles between two frame connectors"
  extends Modelica.Icons.RotationalSensor;
  Modelica.Mechanics.MultiBody.Interfaces.Frame_a frame_a "Coordinate system a";
  Modelica.Mechanics.MultiBody.Interfaces.Frame_b frame_b "Coordinate system b";

  Modelica.Blocks.Interfaces.RealOutput angles[3](each final quantity="Angles", each final 
            unit =                                                                                "rad", displayUnit="deg") 
    "Angles to rotate frame_a into frame_b via 'sequence'";
  parameter MultiBody.Types.RotationSequence sequence(
    min={1,1,1},
    max={3,3,3})={1,2,3} 
    "Angles are returned to rotate frame_a around axes sequence[1], sequence[2] and finally sequence[3] into frame_b";
  parameter SI.Angle guessAngle1=0 
    "Select angles[1] such that abs(angles[1] - guessAngle1) is a minimum";
  Modelica.Mechanics.MultiBody.Frames.Orientation R_rel 
    "Relative orientation object from frame_a to frame_b";

equation 
  frame_a.f = zeros(3);
  frame_a.t = zeros(3);
  frame_b.f = zeros(3);
  frame_b.t = zeros(3);
  R_rel = Modelica.Mechanics.MultiBody.Frames.relativeRotation(frame_a.R, frame_b.R);
  angles = MultiBody.Frames.axesRotationsAngles(
    R_rel,
    sequence,
    guessAngle1);
end RelativeAngles;

Modelica.Mechanics.MultiBody.Sensors.RelativeAngularVelocity Modelica.Mechanics.MultiBody.Sensors.RelativeAngularVelocity

Measure relative angular velocity between two frame connectors

Modelica.Mechanics.MultiBody.Sensors.RelativeAngularVelocity

Information


The relative angular velocity between frame_a and frame_b is determined and provided at the output signal connector w_rel.

Via parameter resolveInFrame it is defined, in which frame the angular velocity is resolved:

resolveInFrame =
Types.ResolveInFrameAB.
Meaning
world Resolve vector in world frame
frame_a Resolve vector in frame_a
frame_b Resolve vector in frame_b
frame_resolve Resolve vector in frame_resolve

If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the conditional connector "frame_resolve" is enabled and w_rel is resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

Example: If resolveInFrame = Types.ResolveInFrameAB.frame_a, the output vector is computed as:

    // Relative orientation object from frame_a to frame_b
    R_rel = MultiBody.Frames.relativeRotation(frame_a.R, frame_b.R);

    // Angular velocity resolved in frame_a
    w_rel = MultiBody.Frames.angularVelocity1(R_rel);

Extends from Internal.PartialRelativeSensor (Partial relative sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
ResolveInFrameABresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector w_rel shall be resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
output RealOutputw_rel[3]Relative angular velocity vector between frame_a and frame_b resolved in frame defined by resolveInFrame [1/s]
Frame_resolveframe_resolveCoordinate system in which w_rel is optionally resolved

Modelica definition

model RelativeAngularVelocity 
  "Measure relative angular velocity between two frame connectors"
  extends Internal.PartialRelativeSensor;
  Blocks.Interfaces.RealOutput w_rel[3](each final quantity="AngularVelocity", each final 
            unit =                                                                               "1/s") 
    "Relative angular velocity vector between frame_a and frame_b resolved in frame defined by resolveInFrame";
    

  Modelica.Mechanics.MultiBody.Interfaces.Frame_resolve frame_resolve if resolveInFrame ==
    Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve 
    "Coordinate system in which w_rel is optionally resolved";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB
    resolveInFrame=
  Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_a 
    "Frame in which output vector w_rel shall be resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)";

protected 
  Internal.BasicRelativeAngularVelocity relativeAngularVelocity(resolveInFrame=
        resolveInFrame);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve);

equation 
  connect(relativeAngularVelocity.frame_a, frame_a);
  connect(relativeAngularVelocity.frame_b, frame_b);
  connect(relativeAngularVelocity.frame_resolve, frame_resolve);
  connect(zeroPosition.frame_resolve, relativeAngularVelocity.frame_resolve);
  connect(relativeAngularVelocity.w_rel, w_rel);
end RelativeAngularVelocity;

Modelica.Mechanics.MultiBody.Sensors.Distance Modelica.Mechanics.MultiBody.Sensors.Distance

Measure the distance between the origins of two frame connectors

Modelica.Mechanics.MultiBody.Sensors.Distance

Information


The distance between the origins of frame_a and of frame_b are determined and provided at the output signal connector distance. This distance is always positive. Derivatives of this signal can be easily obtained by connecting the block Modelica.Blocks.Continuous.Der to "distance" (this block performs analytic differentiation of the input signal using the der(..) operator).

In the following figure the animation of a Distance sensor is shown. The light blue coordinate system is frame_a, the dark blue coordinate system is frame_b, and the yellow arrow is the animated sensor.

If the distance is smaller as parameter s_small (in the "advanced" menu), it is approximated such that its derivative is finite for zero distance. Without such an approximation, the derivative would be infinite and a division by zero would occur. The approximation is performed in the following way: If distance > s_small, it is computed as sqrt(r*r) where r is the position vector from the origin of frame_a to the origin of frame_b. If the distance becomes smaller as s_small, the "sqrt()" function is approximated by a second order polynomial, such that the function value and its first derivative are identical for sqrt() and the polynomial at s_small. Futhermore, the polynomial passes through zero. The effect is, that the distance function is continuous and differentiable everywhere. The derivative at zero distance is 3/(2*s_small).

Extends from Interfaces.PartialTwoFrames (Base model for components providing two frame connectors + outer world + assert to guarantee that the component is connected), Modelica.Icons.TranslationalSensor (Icon representing a linear measurement device).

Parameters

TypeNameDefaultDescription
Booleananimationtrue= true, if animation shall be enabled (show arrow)
if animation = true
DiameterarrowDiameterworld.defaultArrowDiameterDiameter of relative arrow from frame_a to frame_b [m]
ColorarrowColorModelica.Mechanics.MultiBody...Color of relative arrow from frame_a to frame_b
SpecularCoefficientspecularCoefficientworld.defaultSpecularCoeffic...Reflection of ambient light (= 0: light is completely absorbed)
Advanced
Positions_small1.E-10Prevent zero-division if distance between frame_a and frame_b is zero [m]

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system fixed to the component with one cut-force and cut-torque
Frame_bframe_bCoordinate system fixed to the component with one cut-force and cut-torque
output RealOutputdistanceDistance between the origin of frame_a and the origin of frame_b

Modelica definition

model Distance 
  "Measure the distance between the origins of two frame connectors"

  import SI = Modelica.SIunits;
  import Modelica.Mechanics.MultiBody.Frames;
  import Modelica.Mechanics.MultiBody.Types;

  extends Interfaces.PartialTwoFrames;
  extends Modelica.Icons.TranslationalSensor;
  Modelica.Blocks.Interfaces.RealOutput distance 
    "Distance between the origin of frame_a and the origin of frame_b";

  parameter Boolean animation=true 
    "= true, if animation shall be enabled (show arrow)";
  input SI.Diameter arrowDiameter=world.defaultArrowDiameter 
    "Diameter of relative arrow from frame_a to frame_b";
  input Types.Color arrowColor=Modelica.Mechanics.MultiBody.Types.Defaults.SensorColor 
    "Color of relative arrow from frame_a to frame_b";
  input Types.SpecularCoefficient specularCoefficient = world.defaultSpecularCoefficient 
    "Reflection of ambient light (= 0: light is completely absorbed)";
  input SI.Position s_small(min=sqrt(Modelica.Constants.small))=1.E-10 
    "Prevent zero-division if distance between frame_a and frame_b is zero";
protected 
  Modelica.Mechanics.MultiBody.Visualizers.Advanced.Arrow arrow(
    r=frame_a.r_0,
    r_head=frame_b.r_0 - frame_a.r_0,
    diameter=arrowDiameter,
    color=arrowColor,
    specularCoefficient=specularCoefficient) if world.enableAnimation and animation;

protected 
  SI.Position r_rel_0[3] = frame_b.r_0 - frame_a.r_0 
    "Position vector from frame_a to frame_b resolved in world frame";
  SI.Area L2 = r_rel_0*r_rel_0;
  SI.Area s_small2 = s_small^2;
equation 
  frame_a.f = zeros(3);
  frame_b.f = zeros(3);
  frame_a.t = zeros(3);
  frame_b.t = zeros(3);

  distance =  smooth(1,if noEvent(L2 > s_small2) then sqrt(L2) else L2/(2*s_small)*(3-L2/s_small2));
end Distance;

Modelica.Mechanics.MultiBody.Sensors.CutForce Modelica.Mechanics.MultiBody.Sensors.CutForce

Measure cut force vector

Modelica.Mechanics.MultiBody.Sensors.CutForce

Information


The cut-force acting between the two frames to which this model is connected, is determined and provided at the output signal connector force (= frame_a.f). If parameter positiveSign = false, the negative cut-force is provided (= frame_b.f).

Via parameter resolveInFrame it is defined, in which frame the force vector is resolved:

resolveInFrame =
Types.ResolveInFrameAB.
Meaning
world Resolve vector in world frame
frame_a Resolve vector in frame_a
frame_b Resolve vector in frame_b
frame_resolve Resolve vector in frame_resolve

If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the conditional connector "frame_resolve" is enabled and output force is resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

In the following figure the animation of a CutForce sensor is shown. The dark blue coordinate system is frame_b, and the green arrow is the cut force acting at frame_b and with negative sign at frame_a.

Extends from Modelica.Mechanics.MultiBody.Sensors.Internal.PartialCutForceSensor (Base model to measure the cut force and/or torque between two frames, defined by components).

Parameters

TypeNameDefaultDescription
Booleananimationtrue= true, if animation shall be enabled (show arrow)
BooleanpositiveSigntrue= true, if force with positive sign is returned (= frame_a.f), otherwise with negative sign (= frame_b.f)
ResolveInFrameAresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector(s) is/are resolved (1: world, 2: frame_a, 3: frame_resolve)
if animation = true
RealN_to_m1000 Force arrow scaling (length = force/N_to_m) [N/m]
DiameterforceDiameterworld.defaultArrowDiameter Diameter of force arrow [m]
ColorforceColorModelica.Mechanics.MultiBody... Color of force arrow
SpecularCoefficientspecularCoefficientworld.defaultSpecularCoeffic...Reflection of ambient light (= 0: light is completely absorbed)

Connectors

TypeNameDescription
output RealOutputforce[3]Cut force resolved in frame defined by resolveInFrame [N]
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
Frame_resolveframe_resolveOutput vectors are optionally resolved in this frame (cut-force/-torque are set to zero)

Modelica definition

model CutForce "Measure cut force vector"

  import SI = Modelica.SIunits;

  Modelica.Blocks.Interfaces.RealOutput force[3](final quantity="Force", final unit="N") 
    "Cut force resolved in frame defined by resolveInFrame";

  parameter Boolean animation=true 
    "= true, if animation shall be enabled (show arrow)";
  parameter Boolean positiveSign=true 
    "= true, if force with positive sign is returned (= frame_a.f), otherwise with negative sign (= frame_b.f)";

  input Real N_to_m(unit="N/m") = 1000 
    " Force arrow scaling (length = force/N_to_m)";
  input SI.Diameter forceDiameter=world.defaultArrowDiameter 
    " Diameter of force arrow";
  input Types.Color forceColor=Modelica.Mechanics.MultiBody.Types.Defaults.
      ForceColor " Color of force arrow";
  input Types.SpecularCoefficient specularCoefficient = world.defaultSpecularCoefficient 
    "Reflection of ambient light (= 0: light is completely absorbed)";

  extends Modelica.Mechanics.MultiBody.Sensors.Internal.PartialCutForceSensor;

protected 
  SI.Position f_in_m[3]=frame_a.f*(if positiveSign then +1 else -1)/N_to_m 
    "Force mapped from N to m for animation";
  Visualizers.Advanced.Arrow forceArrow(
    diameter=forceDiameter,
    color=forceColor,
    specularCoefficient=specularCoefficient,
    R=frame_b.R,
    r=frame_b.r_0,
    r_tail=f_in_m,
    r_head=-f_in_m) if world.enableAnimation and animation;

  Internal.BasicCutForce cutForce(resolveInFrame=resolveInFrame, positiveSign=
        positiveSign);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve);
equation 
  connect(cutForce.frame_a, frame_a);
  connect(cutForce.frame_b, frame_b);
  connect(cutForce.frame_resolve, frame_resolve);
  connect(cutForce.force, force);
  connect(zeroPosition.frame_resolve, cutForce.frame_resolve);
end CutForce;

Modelica.Mechanics.MultiBody.Sensors.CutTorque Modelica.Mechanics.MultiBody.Sensors.CutTorque

Measure cut torque vector

Modelica.Mechanics.MultiBody.Sensors.CutTorque

Information


The cut-torque acting between the two frames to which this model is connected, is determined and provided at the output signal connector torque (= frame_a.t). If parameter positiveSign = false, the negative cut-torque is provided (= frame_b.t).

Via parameter resolveInFrame it is defined, in which frame the torque vector is resolved:

resolveInFrame =
Types.ResolveInFrameAB.
Meaning
world Resolve vector in world frame
frame_a Resolve vector in frame_a
frame_b Resolve vector in frame_b
frame_resolve Resolve vector in frame_resolve

If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the conditional connector "frame_resolve" is enabled and output torque is resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

In the following figure the animation of a CutTorque sensor is shown. The dark blue coordinate system is frame_b, and the green arrow is the cut torque acting at frame_b and with negative sign at frame_a.

Extends from Modelica.Mechanics.MultiBody.Sensors.Internal.PartialCutForceSensor (Base model to measure the cut force and/or torque between two frames, defined by components).

Parameters

TypeNameDefaultDescription
Booleananimationtrue= true, if animation shall be enabled (show arrow)
BooleanpositiveSigntrue= true, if torque with positive sign is returned (= frame_a.t), otherwise with negative sign (= frame_b.t)
ResolveInFrameAresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector(s) is/are resolved (1: world, 2: frame_a, 3: frame_resolve)
if animation = true
RealNm_to_m1000Torque arrow scaling (length = torque/Nm_to_m) [N.m/m]
DiametertorqueDiameterworld.defaultArrowDiameterDiameter of torque arrow [m]
ColortorqueColorModelica.Mechanics.MultiBody...Color of torque arrow
SpecularCoefficientspecularCoefficientworld.defaultSpecularCoeffic...Reflection of ambient light (= 0: light is completely absorbed)

Connectors

TypeNameDescription
output RealOutputtorque[3]Cut torque resolved in frame defined by resolveInFrame
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
Frame_resolveframe_resolveOutput vectors are optionally resolved in this frame (cut-force/-torque are set to zero)

Modelica definition

model CutTorque "Measure cut torque vector"

  import SI = Modelica.SIunits;

  Modelica.Blocks.Interfaces.RealOutput torque[3] 
    "Cut torque resolved in frame defined by resolveInFrame";

  parameter Boolean animation=true 
    "= true, if animation shall be enabled (show arrow)";
  parameter Boolean positiveSign=true 
    "= true, if torque with positive sign is returned (= frame_a.t), otherwise with negative sign (= frame_b.t)";
  input Real Nm_to_m(unit="N.m/m") = 1000 
    "Torque arrow scaling (length = torque/Nm_to_m)";
  input SI.Diameter torqueDiameter=world.defaultArrowDiameter 
    "Diameter of torque arrow";
  input Types.Color torqueColor=Modelica.Mechanics.MultiBody.Types.Defaults.TorqueColor 
    "Color of torque arrow";
  input Types.SpecularCoefficient specularCoefficient = world.defaultSpecularCoefficient 
    "Reflection of ambient light (= 0: light is completely absorbed)";

  extends Modelica.Mechanics.MultiBody.Sensors.Internal.PartialCutForceSensor;

protected 
  SI.Position t_in_m[3]=frame_a.t*(if positiveSign then +1 else -1)/Nm_to_m 
    "Torque mapped from Nm to m for animation";
  Visualizers.Advanced.DoubleArrow torqueArrow(
    diameter=torqueDiameter,
    color=torqueColor,
    specularCoefficient=specularCoefficient,
    R=frame_b.R,
    r=frame_b.r_0,
    r_tail=t_in_m,
    r_head=-t_in_m) if world.enableAnimation and animation;
  Internal.BasicCutTorque cutTorque(resolveInFrame=resolveInFrame, positiveSign=
       positiveSign);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve);
equation 
  connect(cutTorque.frame_a, frame_a);
  connect(cutTorque.frame_b, frame_b);
  connect(cutTorque.torque, torque);
  connect(cutTorque.frame_resolve, frame_resolve);
  connect(zeroPosition.frame_resolve, cutTorque.frame_resolve);
end CutTorque;

Modelica.Mechanics.MultiBody.Sensors.CutForceAndTorque Modelica.Mechanics.MultiBody.Sensors.CutForceAndTorque

Measure cut force and cut torque vector

Modelica.Mechanics.MultiBody.Sensors.CutForceAndTorque

Information


The cut-force and cut-torque acting between the two frames to which this model is connected, are determined and provided at the output signal connectors force (= frame_a.f) and torque (= frame_a.t). If parameter positiveSign = false, the negative cut-force and cut-torque is provided (= frame_b.f, frame_b.t).

Via parameter resolveInFrame it is defined, in which frame the two vectors are resolved:

resolveInFrame =
Types.ResolveInFrameAB.
Meaning
world Resolve vectors in world frame
frame_a Resolve vectors in frame_a
frame_b Resolve vectors in frame_b
frame_resolve Resolve vectors in frame_resolve

If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the conditional connector "frame_resolve" is enabled and the output vectors force and torque are resolved in the frame, to which frame_resolve is connected. Note, if this connector is enabled, it must be connected.

In the following figure the animation of a CutForceAndTorque sensor is shown. The dark blue coordinate system is frame_b, and the green arrows are the cut force and the cut torque, respectively, acting at frame_b and with negative sign at frame_a.

Extends from Modelica.Mechanics.MultiBody.Sensors.Internal.PartialCutForceSensor (Base model to measure the cut force and/or torque between two frames, defined by components).

Parameters

TypeNameDefaultDescription
Booleananimationtrue= true, if animation shall be enabled (show force and torque arrow)
BooleanpositiveSigntrue= true, if force and torque with positive sign is returned (= frame_a.f/.t), otherwise with negative sign (= frame_b.f/.t)
ResolveInFrameAresolveInFrameModelica.Mechanics.MultiBody...Frame in which output vector(s) is/are resolved (1: world, 2: frame_a, 3: frame_resolve)
if animation = true
RealN_to_m1000Force arrow scaling (length = force/N_to_m) [N/m]
RealNm_to_m1000Torque arrow scaling (length = torque/Nm_to_m) [N.m/m]
DiameterforceDiameterworld.defaultArrowDiameterDiameter of force arrow [m]
DiametertorqueDiameterforceDiameter Diameter of torque arrow [m]
ColorforceColorModelica.Mechanics.MultiBody...Color of force arrow
ColortorqueColorModelica.Mechanics.MultiBody...Color of torque arrow
SpecularCoefficientspecularCoefficientworld.defaultSpecularCoeffic...Reflection of ambient light (= 0: light is completely absorbed)

Connectors

TypeNameDescription
output RealOutputforce[3]Cut force resolved in frame defined by resolveInFrame [N]
output RealOutputtorque[3]Cut torque resolved in frame defined by resolveInFrame
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
Frame_resolveframe_resolveOutput vectors are optionally resolved in this frame (cut-force/-torque are set to zero)

Modelica definition

model CutForceAndTorque "Measure cut force and cut torque vector"

  import SI = Modelica.SIunits;
  import Modelica.Mechanics.MultiBody.Types;

  Modelica.Blocks.Interfaces.RealOutput force[3](final quantity="Force", final unit="N") 
    "Cut force resolved in frame defined by resolveInFrame";
  Modelica.Blocks.Interfaces.RealOutput torque[3] 
    "Cut torque resolved in frame defined by resolveInFrame";

  parameter Boolean animation=true 
    "= true, if animation shall be enabled (show force and torque arrow)";
  parameter Boolean positiveSign=true 
    "= true, if force and torque with positive sign is returned (= frame_a.f/.t), otherwise with negative sign (= frame_b.f/.t)";
  input Real N_to_m(unit="N/m") = 1000 
    "Force arrow scaling (length = force/N_to_m)";
  input Real Nm_to_m(unit="N.m/m") = 1000 
    "Torque arrow scaling (length = torque/Nm_to_m)";
  input SI.Diameter forceDiameter=world.defaultArrowDiameter 
    "Diameter of force arrow";
  input SI.Diameter torqueDiameter=forceDiameter " Diameter of torque arrow";
  input Types.Color forceColor=Modelica.Mechanics.MultiBody.Types.Defaults.ForceColor 
    "Color of force arrow";
  input Types.Color torqueColor=Modelica.Mechanics.MultiBody.Types.Defaults.TorqueColor 
    "Color of torque arrow";
  input Types.SpecularCoefficient specularCoefficient = world.defaultSpecularCoefficient 
    "Reflection of ambient light (= 0: light is completely absorbed)";

  extends Modelica.Mechanics.MultiBody.Sensors.Internal.PartialCutForceSensor;

protected 
  parameter Integer csign=if positiveSign then +1 else -1;
  SI.Position f_in_m[3]=frame_a.f*csign/N_to_m 
    "Force mapped from N to m for animation";
  SI.Position t_in_m[3]=frame_a.t*csign/Nm_to_m 
    "Torque mapped from Nm to m for animation";
  Visualizers.Advanced.Arrow forceArrow(
    diameter=forceDiameter,
    color=forceColor,
    specularCoefficient=specularCoefficient,
    R=frame_b.R,
    r=frame_b.r_0,
    r_tail=f_in_m,
    r_head=-f_in_m) if world.enableAnimation and animation;
  Visualizers.Advanced.DoubleArrow torqueArrow(
    diameter=torqueDiameter,
    color=torqueColor,
    specularCoefficient=specularCoefficient,
    R=frame_b.R,
    r=frame_b.r_0,
    r_tail=t_in_m,
    r_head=-t_in_m) if world.enableAnimation and animation;
  Internal.BasicCutForce cutForce(resolveInFrame=resolveInFrame, positiveSign=
        positiveSign);
  Internal.BasicCutTorque cutTorque(resolveInFrame=resolveInFrame, positiveSign=
       positiveSign);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (resolveInFrame == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve);
equation 
  connect(cutForce.frame_a, frame_a);
  connect(cutForce.frame_b, cutTorque.frame_a);
  connect(cutTorque.frame_b, frame_b);
  connect(cutForce.force, force);
  connect(cutTorque.torque, torque);
  connect(zeroPosition.frame_resolve, cutTorque.frame_resolve);
  connect(zeroPosition.frame_resolve, cutForce.frame_resolve);
  connect(cutForce.frame_resolve, frame_resolve);
  connect(cutTorque.frame_resolve, frame_resolve);
end CutForceAndTorque;

Modelica.Mechanics.MultiBody.Sensors.Power Modelica.Mechanics.MultiBody.Sensors.Power

Measure power flowing from frame_a to frame_b

Modelica.Mechanics.MultiBody.Sensors.Power

Information


This component provides the power flowing from frame_a to frame_b as output signal power.

Extends from Modelica.Icons.RotationalSensor (Icon representing a round measurement device), Modelica.Mechanics.MultiBody.Interfaces.PartialTwoFrames (Base model for components providing two frame connectors + outer world + assert to guarantee that the component is connected).

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system fixed to the component with one cut-force and cut-torque
Frame_bframe_bCoordinate system fixed to the component with one cut-force and cut-torque
output RealOutputpowerPower at frame_a as output signal [W]

Modelica definition

model Power "Measure power flowing from frame_a to frame_b"
  import SI = Modelica.SIunits;
  extends Modelica.Icons.RotationalSensor;

  extends Modelica.Mechanics.MultiBody.Interfaces.PartialTwoFrames;
  Modelica.Blocks.Interfaces.RealOutput power(quantity="Power",unit="W") 
    "Power at frame_a as output signal";

equation 
  Connections.branch(frame_a.R, frame_b.R);
  frame_a.r_0 = frame_b.r_0;
  frame_a.R = frame_b.R;
  zeros(3) = frame_a.f + frame_b.f;
  zeros(3) = frame_a.t + frame_b.t;
  power = frame_a.f*Frames.resolve2(frame_a.R, der(frame_a.r_0))
     + frame_a.t*Frames.angularVelocity2(frame_a.R);
end Power;

Modelica.Mechanics.MultiBody.Sensors.TansformAbsoluteVector Modelica.Mechanics.MultiBody.Sensors.TansformAbsoluteVector

Transform absolute vector in to another frame

Modelica.Mechanics.MultiBody.Sensors.TansformAbsoluteVector

Information


The input vector "Real r_in[3]" is assumed to be an absolute kinematic quantity of frame_a that is defined to be resolved in the frame defined with parameter "frame_r_in". This model resolves vector r_in in the coordinate system defined with parameter "frame_r_out" and returns the transformed output vector as "Real r_out[3]";

Extends from Modelica.Icons.RotationalSensor (Icon representing a round measurement device).

Parameters

TypeNameDefaultDescription
ResolveInFrameAframe_r_inModelica.Mechanics.MultiBody...Frame in which vector r_in is resolved (1: world, 2: frame_a, 3: frame_resolve)
ResolveInFrameAframe_r_outframe_r_inFrame in which vector r_in shall be resolved and provided as r_out (1: world, 2: frame_a, 3: frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system from which absolute kinematic quantities are measured
Frame_resolveframe_resolveCoordinate system in which r_in or r_out is optionally resolved
input RealInputr_in[3]Input vector resolved in frame defined by frame_r_in
output RealOutputr_out[3]Input vector r_in resolved in frame defined by frame_r_out

Modelica definition

model TansformAbsoluteVector 
  "Transform absolute vector in to another frame"
  extends Modelica.Icons.RotationalSensor;

  Modelica.Mechanics.MultiBody.Interfaces.Frame_a frame_a 
    "Coordinate system from which absolute kinematic quantities are measured";

  Modelica.Mechanics.MultiBody.Interfaces.Frame_resolve frame_resolve if 
   (frame_r_in  == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve) or 
   (frame_r_out == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve) 
    "Coordinate system in which r_in or r_out is optionally resolved";

  Blocks.Interfaces.RealInput r_in[3] 
    "Input vector resolved in frame defined by frame_r_in";
  Blocks.Interfaces.RealOutput r_out[3] 
    "Input vector r_in resolved in frame defined by frame_r_out";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameA frame_r_in=
  Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_a 
    "Frame in which vector r_in is resolved (1: world, 2: frame_a, 3: frame_resolve)";
  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameA frame_r_out=
                  frame_r_in 
    "Frame in which vector r_in shall be resolved and provided as r_out (1: world, 2: frame_a, 3: frame_resolve)";

protected 
  Internal.BasicTransformAbsoluteVector basicTransformVector(frame_r_in=
        frame_r_in, frame_r_out=frame_r_out);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (frame_r_in == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve or 
         frame_r_out == Modelica.Mechanics.MultiBody.Types.ResolveInFrameA.frame_resolve);

equation 
  connect(basicTransformVector.frame_a, frame_a);
  connect(basicTransformVector.frame_resolve, frame_resolve);
  connect(zeroPosition.frame_resolve, basicTransformVector.frame_resolve);
  connect(basicTransformVector.r_out, r_out);
  connect(basicTransformVector.r_in, r_in);
end TansformAbsoluteVector;

Modelica.Mechanics.MultiBody.Sensors.TansformRelativeVector Modelica.Mechanics.MultiBody.Sensors.TansformRelativeVector

Transform relative vector in to another frame

Modelica.Mechanics.MultiBody.Sensors.TansformRelativeVector

Information


The input vector "Real r_in[3]" is assumed to be a relative kinematic quantity between frame_a and frame_b that is defined to be resolved in the frame defined with parameter "frame_r_in". This model resolves vector r_in in the coordinate system defined with parameter "frame_r_out" and returns the transformed output vector as "Real r_out[3]";

Extends from Internal.PartialRelativeSensor (Partial relative sensor model for sensors defined by components).

Parameters

TypeNameDefaultDescription
ResolveInFrameABframe_r_inModelica.Mechanics.MultiBody...Frame in which vector r_in is resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)
ResolveInFrameABframe_r_outframe_r_inFrame in which vector r_in shall be resolved and provided as r_out (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)

Connectors

TypeNameDescription
Frame_aframe_aCoordinate system a
Frame_bframe_bCoordinate system b
Frame_resolveframe_resolveCoordinate system in which r_in or r_out is optionally resolved
input RealInputr_in[3]Input vector resolved in frame defined by frame_r_in
output RealOutputr_out[3]Input vector r_in resolved in frame defined by frame_r_out

Modelica definition

model TansformRelativeVector 
  "Transform relative vector in to another frame"
  extends Internal.PartialRelativeSensor;

  Modelica.Mechanics.MultiBody.Interfaces.Frame_resolve frame_resolve if 
   (frame_r_in  == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve) or 
   (frame_r_out == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve) 
    "Coordinate system in which r_in or r_out is optionally resolved";

  Blocks.Interfaces.RealInput r_in[3] 
    "Input vector resolved in frame defined by frame_r_in";
  Blocks.Interfaces.RealOutput r_out[3] 
    "Input vector r_in resolved in frame defined by frame_r_out";

  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB frame_r_in=
  Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_a 
    "Frame in which vector r_in is resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)";
  parameter Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB frame_r_out=
                  frame_r_in 
    "Frame in which vector r_in shall be resolved and provided as r_out (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)";

protected 
  Modelica.Mechanics.MultiBody.Sensors.Internal.BasicTransformRelativeVector
    basicTransformVector(
      frame_r_in=frame_r_in,
      frame_r_out=frame_r_out);
  Modelica.Mechanics.MultiBody.Interfaces.ZeroPosition zeroPosition if 
    not (frame_r_in == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve or 
         frame_r_out == Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_resolve);

equation 
  connect(basicTransformVector.frame_a, frame_a);
  connect(basicTransformVector.frame_b, frame_b);
  connect(basicTransformVector.frame_resolve, frame_resolve);
  connect(zeroPosition.frame_resolve, basicTransformVector.frame_resolve);
  connect(basicTransformVector.r_out, r_out);
  connect(basicTransformVector.r_in, r_in);
end TansformRelativeVector;

Automatically generated Fri Nov 12 16:30:39 2010.